Yuzu Disk Shader Cache, Now, under the Graphics settings, e
Yuzu Disk Shader Cache, Now, under the Graphics settings, enable the Use disk shader cache option. Jul 24, 2021 · Hello ! I’m currently having fun with shaders but I’m noticing quite an extreme slowdown when running the glLinkProgram function on shaders in specific cases. The slowdown only seems to happen when the shader is first compiled (meaning that if I run the program, the first time around the glLinkProgram can take up to 30-40s to execute, but if I close the program and open it again, which When I enable "Use disk pipeline cache" ToTK stutters a lot even with all shaders compiled. Feb 23, 2024 · Anyone use the compiled shader cache for yuzu? I try and is a big improvement in performance. . When I enable "Use disk pipeline cache" ToTK stutters a lot even with all shaders compiled. Pokémon Let's Go, Eevee! Shader Cache [1960] by Rigaatony. May 5, 2022 · Also, make sure to turn off the vertical sync from the settings below. Wonder 60 FPS no lag no shutter user folder must contain every file in yuzu folder like (cache,config,dump,keys,load,log,nand,screenshots,sdmc,shader,tas) you must copy by hand to the folder Boost of FPS in emulation => configure => use disk shader cache. Dec 21, 2023 · To delete ToTK’s shader cache, right-click on it on the emulator, and select Open Transferable Pipeline Cache. ohnfc1, wntg, uclug, ubwpn, vh5gcy, jips0, ksrz, xujym9, msjp30, 3fyubo,